V4L2 FPGA/Introduction: Difference between revisions
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In this section, you are going to learn more about the V4L2 FPGA and its main features. When you finish this section you are going to have a general knowledge about this project's key features, and the supported modules. | In this section, you are going to learn more about the V4L2 FPGA and its main features. When you finish this section you are going to have a general knowledge about this project's key features, and the supported modules. | ||
*[[V4L2_FPGA/Introduction/Overview|Overview]] section explains the project general structure and technologies. | *[[V4L2_FPGA/Introduction/Overview|Overview]] section explains the project's general structure and technologies. | ||
*[[V4L2_FPGA/Introduction/Frame_Grabber|Frame Grabber]] section explains how to use the FPGA as a frame grabber capable of consuming video content from an external source, process them through hardware-described accelerators, and finally, provide them to the system for further processing. | *[[V4L2_FPGA/Introduction/Frame_Grabber|Frame Grabber]] section explains how to use the FPGA as a frame grabber capable of consuming video content from an external source, process them through hardware-described accelerators, and finally, provide them to the system for further processing. | ||
*[[V4L2_FPGA/Introduction/Sink|Sink]] section explains how to use the FPGA as a sink element capable of consuming video frames from your system. Some examples are accelerated video decoding and display with custom screens. | *[[V4L2_FPGA/Introduction/Sink|Sink]] section explains how to use the FPGA as a sink element capable of consuming video frames from your system. Some examples are accelerated video decoding and display with custom screens. |
Revision as of 18:02, 17 December 2020
V4L2 FPGA |
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Introduction |
Getting the Code |
Examples |
GStreamer Pipelines |
Supported Platforms |
Contact Us |
In this section, you are going to learn more about the V4L2 FPGA and its main features. When you finish this section you are going to have a general knowledge about this project's key features, and the supported modules.
- Overview section explains the project's general structure and technologies.
- Frame Grabber section explains how to use the FPGA as a frame grabber capable of consuming video content from an external source, process them through hardware-described accelerators, and finally, provide them to the system for further processing.
- Sink section explains how to use the FPGA as a sink element capable of consuming video frames from your system. Some examples are accelerated video decoding and display with custom screens.
- Filter section explains the advantages of implementing image/video filter accelerators on the FPGA. This feature can be used to process video content in any required way and return it back to the system for further processing.
- Budget Estimator section contains an estimator of the framerate.