Birds Eye View - Generic Pipelines
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For testing the plugin you can also use the following examples for x86 for different situations. These pipelines are just a guide, you can combine and modify them to fit your needs.
Setting up Environment Variables
First, is important to create the calibration file using the calibration tool. For the following examples, we will use the Birds Eye View calibration file provided. Therefore, the examples will expect the input of 6 cameras and a resolution of 1280x720px, the number of cameras and resolution can be adjusted depending on the calibration file.
CALIBRATION_FILE=birds_eye_view.json
CAPS="video/x-raw,format=RGBA"
You'll notice that we deliberately don't specify the resolution in the caps, since it should be automatically picked up by the codecs.
Birds Eye View from images
For this example, we will use the sample images provided.
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Camera 0
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Camera 1
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Camera 2
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Camera 3
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Camera 4
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Camera 5
Saving a image
gst-launch-1.0 bev name=bev0 calibration-file=$CALIBRATION_FILE \ filesrc location=samples/bev_6_cameras/cam_0.jpg ! jpegparse ! jpegdec ! videoconvert ! queue ! bev0.sink_0 \ filesrc location=samples/bev_6_cameras/cam_1.jpg ! jpegparse ! jpegdec ! videoconvert ! queue ! bev0.sink_1 \ filesrc location=samples/bev_6_cameras/cam_2.jpg ! jpegparse ! jpegdec ! videoconvert ! queue ! bev0.sink_2 \ filesrc location=samples/bev_6_cameras/cam_5.jpg ! jpegparse ! jpegdec ! videoconvert ! queue ! bev0.sink_3 \ filesrc location=samples/bev_6_cameras/cam_4.jpg ! jpegparse ! jpegdec ! videoconvert ! queue ! bev0.sink_4 \ filesrc location=samples/bev_6_cameras/cam_3.jpg ! jpegparse ! jpegdec ! videoconvert ! queue ! bev0.sink_5 \ bev0. ! queue ! videoconvert ! jpegenc ! filesink location=$OUTPUT
The expected output would be the following.
Birds Eye view from UDP SRC
For this example the ports for each camera will start from 4000 to 4005.
Saving a mp4 file
gst-launch-1.0 -ve \ udpsrc port=4000 ! application/x-rtp ! rtph264depay ! queue ! h264parse ! avdec_h264 ! videoconvert ! $CAPS ! queue ! bev.sink_0 \ udpsrc port=4001 ! application/x-rtp ! rtph264depay ! queue ! h264parse ! avdec_h264 ! videoconvert ! $CAPS ! queue ! bev.sink_1 \ udpsrc port=4002 ! application/x-rtp ! rtph264depay ! queue ! h264parse ! avdec_h264 ! videoconvert ! $CAPS ! queue ! bev.sink_2 \ udpsrc port=4003 ! application/x-rtp ! rtph264depay ! queue ! h264parse ! avdec_h264 ! videoconvert ! $CAPS ! queue ! bev.sink_3 \ udpsrc port=4004 ! application/x-rtp ! rtph264depay ! queue ! h264parse ! avdec_h264 ! videoconvert ! $CAPS ! queue ! bev.sink_4 \ udpsrc port=4005 ! application/x-rtp ! rtph264depay ! queue ! h264parse ! avdec_h264 ! videoconvert ! $CAPS ! queue ! bev.sink_5 \ bev name=bev calibration-file=$CALIBRATION_FILE ! queue ! videoconvert ! x264enc ! h264parse ! mp4mux ! filesink location=$OUTPUT
Streaming via UDP+RTP
Set the HOST variable to the Receiver's IP
Sender
gst-launch-1.0 -v \ udpsrc port=4000 ! application/x-rtp ! rtph264depay ! queue ! h264parse ! avdec_h264 ! videoconvert ! $CAPS ! queue ! bev.sink_0 \ udpsrc port=4001 ! application/x-rtp ! rtph264depay ! queue ! h264parse ! avdec_h264 ! videoconvert ! $CAPS ! queue ! bev.sink_1 \ udpsrc port=4002 ! application/x-rtp ! rtph264depay ! queue ! h264parse ! avdec_h264 ! videoconvert ! $CAPS ! queue ! bev.sink_2 \ udpsrc port=4003 ! application/x-rtp ! rtph264depay ! queue ! h264parse ! avdec_h264 ! videoconvert ! $CAPS ! queue ! bev.sink_3 \ udpsrc port=4004 ! application/x-rtp ! rtph264depay ! queue ! h264parse ! avdec_h264 ! videoconvert ! $CAPS ! queue ! bev.sink_4 \ udpsrc port=4005 ! application/x-rtp ! rtph264depay ! queue ! h264parse ! avdec_h264 ! videoconvert ! $CAPS ! queue ! bev.sink_5 \ bev name=bev calibration-file=$CALIBRATION_FILE ! queue ! videoconvert ! x264enc ! rtph264pay config-interval=10 ! queue ! udpsink host=$HOST port=$PORT
Receiver
gst-launch-1.0 udpsrc port=$PORT ! 'application/x-rtp,media=(string)video,encoding-name=(string)H264' ! queue ! rtph264depay ! avdec_h264 ! videoconvert ! xvimagesink
Birds Eye view from mp4
Define the name of each mp4 file in the INPUT_ variables.
Displaying
gst-launch-1.0 bev name=bev0 calibration-file=$CALIBRATION_FILE \ filesrc location=$INPUT_0 ! qtdemux ! h264parse ! avdec_h264 ! videoconvert ! $CAPS ! bev0.sink_0 \ filesrc location=$INPUT_1 ! qtdemux ! h264parse ! avdec_h264 ! videoconvert ! $CAPS ! bev0.sink_1 \ filesrc location=$INPUT_2 ! qtdemux ! h264parse ! avdec_h264 ! videoconvert ! $CAPS ! bev0.sink_2 \ filesrc location=$INPUT_3 ! qtdemux ! h264parse ! avdec_h264 ! videoconvert ! $CAPS ! bev0.sink_3 \ filesrc location=$INPUT_4 ! qtdemux ! h264parse ! avdec_h264 ! videoconvert ! $CAPS ! bev0.sink_4 \ filesrc location=$INPUT_5 ! qtdemux ! h264parse ! avdec_h264 ! videoconvert ! $CAPS ! bev0.sink_5 \ bev0. ! queue ! videoconvert ! xvimagesink
Birds Eye View from cameras
First, define the device ID for each camera, for this example, each camera will follow the common id provided by USB cameras.
Displaying
# We need to define the desired resolution here since v4l2src can give us various image sizes. CAPS="video/x-raw,width=1280,height=720,format=RGBA" gst-launch-1.0 bev name=bev0 calibration-file=$CALIBRATION_FILE \ v4l2src device=/dev/video0 ! videoconvert ! $CAPS ! bev0.sink_0 \ v4l2src device=/dev/video2 ! videoconvert ! $CAPS ! bev0.sink_1 \ v4l2src device=/dev/video4 ! videoconvert ! $CAPS ! bev0.sink_2 \ v4l2src device=/dev/video6 ! videoconvert ! $CAPS ! bev0.sink_3 \ v4l2src device=/dev/video8 ! videoconvert ! $CAPS ! bev0.sink_4 \ v4l2src device=/dev/video10 ! videoconvert ! $CAPS ! bev0.sink_5 \ bev0. ! queue ! videoconvert ! autovideosink