i.MX8 - Multimedia - GPU - Vulkan
Vulkan
The i.MX8 supports Vulkan®, which is a graphics and compute API consisting of procedures and functions to specify shader programs, compute kernels, objects, and operations involved in producing high-quality graphical images, specifically color images of three-dimensional objects. Vulkan is also a pipeline with programmable and state-driven fixed-function stages that are invoked by a set of specific drawing operations. You can find more information and official documentation in this reference.