Birds Eye View/Examples: Difference between revisions

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{{Birds Eye View/Head|next=Examples/BEV_from_rectilinear_images|previous=Getting_Started/Minimal_Application|keywords=|title=Birds Eye View examples}}
{{Birds Eye View/Head|next=Examples/BEV_from_rectilinear_images|previous=Getting_Started/Minimal_Application|keywords=|title=Birds Eye View examples}}
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<seo
title="Real Time Birds Eye View - Examples | RidgeRun" titlemode="replace"
metakeywords="bev, birds-eye-view, birds eye view, cuda, stiching, stitcher, image processing, computer vision, jetson, nvidia" description="View examples of how to integrate RidgeRun's Birds Eye View for seamless aerial views for a scene from a series of cameras.">
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Latest revision as of 14:23, 28 August 2024





⇦ Getting_Started/Minimal_Application Home Examples/BEV_from_rectilinear_images ⇨






Examples

The library provides several examples. Here you will find information on expected input/output for some of them. To review all the examples and source code documentation please build the library with documentation support as follows:

mkdir build && cd build
meson -Ddoc=enabled ..

And open the generated documentation (root-dir/docs/index.html) with your favorite browser.

You can also review the documentation online version of the library's latest version at: https://ridgerun.gitlab.io/rnd/bird-eye-view/Examples.html

The examples for Bird Eyes View (BEV) are organized into two categories. First the Basic BEV, and then the Fast BEV.

Basic BEV

1. Compute the Bird's Eye View Image from four rectilinear input images:

2. Compute the Bird's Eye View Image from four fisheye input images:

3. Remove the fisheye distortion from an input image:

4. Compute the Bird's Eye View from four rectilinear input videos:

Fast BEV

1. Compute the Bird's Eye View from Cameras:



⇦ Getting_Started/Minimal_Application Home Examples/BEV_from_rectilinear_images ⇨