Video Stabilization for Embedded Systems

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Video Stabilization for Embedded Systems!

Video Stabilization for Embedded Systems.

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Video Stabilization for Embedded Systems

Video Stabilization for Embedded Systems is a library and a GStreamer plug-in for resource-constrained embedded systems that aims to provide low latency stabilization for real-time applications. This library was built from the ground up to take advantage of every hardware component in the system, therefore minimizing CPU usage.

RidgeRun knows how important documentation is for your project, especially with complex digital imaging tools such as video stabilization. Regardless of the complexity of the technology, proper documentation can reduce the learning curve and, more importantly, the time-to-market of your product. This wiki is a user guide for the Video Stabilization for Embedded Systems.

Video stabilization is especially useful for real-time applications. In this wiki, you will find technical documentation, tutorials, examples, and much more!

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RidgeRun support

RidgeRun provides support for embedded Linux development for NVIDIA's platforms, specializing in the use of hardware accelerators in multimedia applications. RidgeRun's products take full advantage of the accelerators that NVIDIA exposes to perform transformations on the video streams achieving great performance on complex processes.

This page contains detailed guides and information on how to get started with the Video Stabilization for Embedded Systems and start using its full capabilities.

To get up-to-speed with your Video Stabilization for Embedded Systems, start by clicking below:



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