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A policy is a structure where the user implements their business rules. To implement a new policy you must follow the next interface: | A policy is a structure where the user implements their business rules. To implement a new policy you must follow the next interface: | ||
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[[File:Policy-class-diagram-DS.png| 500px|center|thumb|General policy class diagram]] | [[File:Policy-class-diagram-DS.png| 500px|center|thumb|General policy class diagram]] | ||
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== Code Example == | == Code Example == | ||
The following is a simple example of how a basic policy should be implemented. For the explanation, the [ | The following is a simple example of how a basic policy should be implemented. For the explanation, the [[DeepStream_Reference_Designs/Reference_Designs/Automatic_Parking_Lot_Vehicle_Registration | APLVR application]] was taken as a base, which is explained in greater detail in the [[DeepStream_Reference_Designs/Reference_Designs | Reference Designs]] section. In this case, the information will be filtered by category and by threshold level. | ||
First of all, the user should know which data the inference_info is going to receive in the dictionary, with that information you are going to create business rules. For instance, in the APLVR application the dictionary is: | First of all, the user should know which data the inference_info is going to receive in the dictionary, with that information you are going to create business rules. For instance, in the APLVR application the dictionary is: |