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GPU Accelerated Motion Detector/Examples/Library Usage: Difference between revisions

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GPU Accelerated Motion Detection provides a C++ library that includes several algorithms to allow motion detection. The [[GPU_Accelerated_Motion_Detector/Overview/Architecture|architecture]] of the library is based in the Abstract Factory which allows abstracting the platform specifics.
GPU Accelerated Motion Detection provides a C++ library that includes several algorithms to allow motion detection. The [[GPU_Accelerated_Motion_Detector/Overview/Architecture|architecture]] of the library is based in the Abstract Factory which allows abstracting the platform specifics.
The process of setting up the processing pipeline is made of 4 simple steps as shown in the following picture:
The process of setting up the processing pipeline is made of 5 simple steps as shown in the following picture:


[[File:LibraryFlow.png|800px|thumb|center|Library Work Flow]]
[[File:LibraryFlow.png|800px|thumb|center|Library Work Flow]]


== Create Factory ==
== Create Parameters ==
== Create Algorithms ==
== Create Intermediate Frames ==
== Process Frames ==


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{{GPU Accelerated Motion Detector/Foot|Examples|Examples/GStreamer_Pipelines}}
{{GPU Accelerated Motion Detector/Foot|Examples|Examples/GStreamer_Pipelines}}
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