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Image Stitching for NVIDIA Jetson/User Guide/Homography estimation: Difference between revisions

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* '''non cropping mode''': This mode adjusts doesn't affect the homography, it just displays the whole image after applying the homography without cropping to a defined size, it can be used with the <code>--non_crop</code> flag. This is useful since the stitcher doesn't crop the output, so it allows you to see a more realistic result. If the homography produces an image that is too large, this may slow down the interactive mode.
* '''non cropping mode''': This mode adjusts doesn't affect the homography, it just displays the whole image after applying the homography without cropping to a defined size, it can be used with the <code>--non_crop</code> flag. This is useful since the stitcher doesn't crop the output, so it allows you to see a more realistic result. If the homography produces an image that is too large, this may slow down the interactive mode.
* '''interactive mode''': Every mode allows the user to further edit the homography interactively by using the  <code>--interactive</code> flag.
* '''interactive mode''': Every mode allows the user to further edit the homography interactively by using the  <code>--interactive</code> flag.
* '''manual mode''': In some cases, automatic homography estimation is not very practical or produces unexpected results, in those cases, you can use the <code>--manual</code> flag to modify it according to your needs.
* '''manual mode''': In some cases, automatic homography estimation is not very practical or produces unexpected results, in those cases, you can use the <code>--manual</code> flag to modify it according to your needs. This behaves just like the interactive mode but the images are not initially transformed by the script, they start just side by side.


The interactive or manual modes are used as follows:
The interactive or manual modes are used as follows:
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