GStreamer DispTEC Motion Detection Plugin
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GStreamer DispTEC Motion Detection overview
The GstDispTEC motion detection is a GStreamer element which integrates DispTEC [1] library's algorithms for motion detection, making it possible to incorporate their functionality into GStreamer pipelines, such as motion detection in a video sequence, even with non-stationary cameras! This allows the user to strengthen image analysis, by connecting its own applications to the pipeline for receiving the analysis data and much more amazing things, as shown in the following sample video. Also, the algorithms can be run either on CPU or GPU, making the most of the computational resources and reducing the processing time.
Motion Detection Description
The motion detection element is based on DispTEC's MCD and SCBU algorithms, designed to run on both CPU and GPU. Its primary feature is the motion detection inside a non-stationary capture, although it can also be used on stationary captures. When deciding which of the algorithms to use, consider the following guidelines [2]:
- MCD algorithm is faster, especially for smaller resolutions, and the result contains less noise than its counterpart.
- SCBU adjusts better to brightness changes on the captured video but it is more sensible to fast changes in movement. The output is more uniform but contains more noise than MCD.
Dtmotion is the designed GStreamer element that integrates the previously described capabilities into a videofilter derived element that can be easily incorporated into a pipeline. It receives any input and generates a new frame built upon a binary mask that exposes the detected motion. In order to adjust the element to the desired application, the following properties can be modified:
Name | Description |
---|---|
algorithm | Both MCD and SCBU algorithms are available to run on CPU or GPU, depending on the target application. If not specified, the default MCD algorithm on CPU is selected. The available options are the following:
(0): cpu-mcd - MCD on CPU (1): cpu-scbu - SCBU on CPU (2): gpu-mcd - MCD on GPU (3): gpu-scbu - SCBU On GPU |
block-size | (Only for SCBU) Unsigned Integer. Range: 0 - 4294967295. Default: 4.
It is an important measure of the algorithm's granularity. The captured image is divided into a number of blocks depending on the specified size. If it is set to be too small, the slightest change between frames may result in motion detection. It will also require greater memory usage, but the processing will be faster and more efficient. Greater value will reduce the amount of noise on the output, and require less memory, but the processing is less efficient. |
grid-size | (Only for SCBU) Unsigned Integer. Range: 0 - 4294967295 Default: 60
Grid size determines the distance between the resulting amount of points that will be used to determine how much the background moved. The more points are used, the more precise the measurement. However, the algorithm used is fairly resistant to noise, so it won't make much difference to use a smaller value. A large grid size (fewer points) usually yields good results. |
max-learning-rate | (Only for SCBU) Unsigned Integer. Range: 0 - 4294967295 Default: 5
The varying learning rate property is a key feature if trying to detect motion inside of non-static captures, given that it allows adaptation to object movement vs background movement. Increasing the learning rate decreases the sensibility to object motion detection, but improves the rate at which it adapts to background changes. A low maximum value helps in noisy captures due to the fact that the detected moving objects won't be absorbed as background. |
Motion Detection Architecture
GstDispTEC motion detection has been created based on the DispTEC library. However, it is independent of the DispTEC's dependencies and it can be easily integrated whichever library that DispTEC is based on (OpenCV, LTI-lib, etc). This is achieved by an Abstraction layer just on the base of the plug-in, which can adapt it to several DispTEC variations.
By using DispTEC as the base, it is possible to perform and run Computer Vision algorithms easily on CPU/GPU, accelerating the performance and delivery time of video analyses. Nevertheless, joining DispTEC with GStreamer, we offer the best of both worlds: the powerful algorithms available in DispTEC and the flexibility of GStreamer to process videos, allowing live-streaming, pipelining, and more.
GstDispTEC Architecture Description illustrates the general architecture of the plug-in and what makes it one of the best solutions for image analysis for GStreamer.
Supported platforms
The GstDispTEC motion detection plugin currently supports platforms capable to run the Open Computer Vision Library (OpenCV). For a better experience, it is recommended to run on a platform with CUDA support for accelerating video processing. Some of the platforms already tested are:
Platform | Operating System |
---|---|
NVIDIA®Jetson™ TX1 | Ubuntu 16.04 64 bits |
Personal Computer (PC) | Ubuntu 16.04 64 bits |
Both platforms were running OpenCV 3.3.
In case of not having a platform not capable of running CUDA, gst-dtmotion will run on CPU.
Getting the code
Please contact RidgeRun homepage, if you are interested in purchasing the GstDispTEC motion detector plugin, with full source code. RidgeRun contact details are mentioned in the Contact Us section at the end of this wiki.
Building GstDispTEC
Dependencies
Before trying to install, make sure of having the following dependencies already installed on the target platform:
- OpenCV Core >= 3.3
- OpenCV Contribution Modules >= 3.3
- DispTEC >= 0.2
- CUDA >= 9.0
- GStreamer >= 1.8.1
- Autotools
Installing dependencies
DispTEC
sudo apt install cmake git clone https://github.com/RidgeRun/dispTEC_2017 cmake . make sudo make install
OpenCV
For installing OpenCV, please, follow the steps in the link: OpenCV Installation
GStreamer
sudo apt-get install \ gstreamer1.0-x \ libgstreamer1.0-dev \ libgstreamer-plugins-base1.0-dev
Autotools
sudo apt install \ autotools-dev \ autoconf
Installing GstDispTEC Motion Detection
When you purchase the GStreamer motion detection plugin, you will get a Gitlab repository with the source code inside. You need it to build it in your system and add it to your GStreamer plug-ins catalogue. So, in a temporary path, clone the repository using:
git clone git://git@gitlab.com/RidgeRun/orders/${CUSTOMER_DIRECTORY}/gst-disptec.git
Where ${CUSTOMER_DIRECTORY}
contains the name of your customer directory given after the purchase.
Afterwards, find the path where GStreamer looks for plug-ins and libraries (LIBDIR
). Take as a reference to the following table:
Platform | LIBDIR path |
---|---|
PC 32-bits/x86 | /usr/lib/i386-linux-gnu/ |
PC 64-bits/x86 | /usr/lib/x86_64-linux-gnu/ |
NVIDIA®Jetson™ | /usr/lib/aarch64-linux-gnu/ |
According to the table, define an environment variable which stores the path accordingly to your system. For example, for an x64 PC, it will be:
LIBDIR=/usr/lib/x86_64-linux-gnu/
Then, do the installation using:
./autogen.sh ./configure --libdir $LIBDIR make sudo make install
Test installation
For testing if everything is properly installed, run:
gst-inspect-1.0 dtmotion
It should show:
Factory Details: Rank none (0) Long-name DispTEC motion detector Klass Filter/Video Description DispTEC motion detector element over a video stream Author carolina.trejos@ridgerun.com, luis.leon@ridgerun.com Plugin Details: Name disptec Description DispTEC Image processing library plugin Filename /usr/lib/aarch64-linux-gnu/gstreamer-1.0/libgstdisptec.so Version 0.3.0 License Proprietary Source module gst-disptec Binary package RidgeRun Origin URL https://www.ridgerun.com GObject +----GInitiallyUnowned +----GstObject +----GstElement +----GstBaseTransform +----GstVideoFilter +----GstDtmotion Pad Templates: SINK template: 'sink' Availability: Always Capabilities: video/x-raw format: BGR width: [ 1, 2147483647 ] height: [ 1, 2147483647 ] framerate: [ 0/1, 2147483647/1 ] SRC template: 'src' Availability: Always Capabilities: video/x-raw format: GRAY8 width: [ 1, 2147483647 ] height: [ 1, 2147483647 ] framerate: [ 0/1, 2147483647/1 ] Element Flags: no flags set Element Implementation: Has change_state() function: gst_element_change_state_func Element has no clocking capabilities. Element has no URI handling capabilities. Pads: SINK: 'sink' Pad Template: 'sink' SRC: 'src' Pad Template: 'src' Element Properties: name : The name of the object flags: readable, writable String. Default: "dtmotion0" parent : The parent of the object flags: readable, writable Object of type "GstObject" qos : Handle Quality-of-Service events flags: readable, writable Boolean. Default: true algorithm : Select motion detection algorithm flags: readable, writable Enum "GstDtmotionAlgorithm" Default: 0, "cpu-mcd" (0): cpu-mcd - MCD on CPU (1): cpu-scbu - SCBU on CPU (2): gpu-mcd - MCD on GPU (3): gpu-scbu - SCBU On GPU block-size : Block size flags: readable, writable Unsigned Integer. Range: 0 - 4294967295 Default: 4 grid-size : Grid size flags: readable, writable Unsigned Integer. Range: 0 - 4294967295 Default: 60 max-learning-rate : Maximum learning rate flags: readable, writable Unsigned Integer. Range: 0 - 4294967295 Default: 5
Examples
Example 1: Default settings
gst-launch-1.0 filesrc location=$PATH_TO_FILE ! decodebin name=dec ! videoconvert ! dtmotion algorithm=cpu-mcd ! videoconvert ! xvimagesink
Example 2: Setting all properties
gst-launch-1.0 filesrc location=$PATH_TO_FILE ! decodebin name=dec ! videoconvert ! dtmotion algorithm=cpu-scbu max-learning-rate=5 block-size=4 grid-size=60 ! videoconvert ! xvimagesink
Example 3: Capturing from camera
CAPTURE_DEVICE=/dev/video0 CAPS='video/x-raw, format=(string)UYVY, width=(int)640, height=(int)360, framerate=30/1' gst-launch-1.0 v4l2src device=$CAPTURE_DEVICE ! $CAPS ! dtmotion algorithm=cpu-mcd ! videoconvert ! xvimagesink
References
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