Spherical Video PTZ/User Guide/Quick Start Guide: Difference between revisions

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==WIP - Wiki==
=Libpanorama=


This wiki introduces a basic use of Spherical Video PTZ for converting equirectangular images to rectilinear format with an engine. It includes a simple example and instructions on how to use the engine for different needs. The engine makes it easy to change panoramic images into a straight view, useful for many projects.
This wiki introduces a basic use of Spherical Video PTZ for converting equirectangular images to rectilinear format with an engine. It includes a simple example and instructions on how to use the engine for different needs. The engine makes it easy to change panoramic images into a straight view, useful for many projects.
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== Spherical Video PTZ Engine  ==
== Spherical Video PTZ Engine  ==
''Description of how to use the engine''
''Description of how to use the engine''
=GstRrPanoramaptz=
The GstRrPanoramaptz plugin allows for real-time PTZ adjustments on panoramic video feeds, enabling users to explore video scenes in greater detail or from different perspectives.
==Overview==
===Features===
* CUDA-accelerated PTZ transformations.
* Support for RGBA video format.
* Dynamic parameter adjustments for pan, tilt, and zoom.
===Properties===
* Rotate the video on its horizontal axis. Range: -360 to 360 degrees. Default: 0.
* Rotate the video on its vertical axis. Range: -360 to 360 degrees. Default: 0.
* Dynamic parameter adjustments for pan, tilt, and zoom. ''WIP''
===Caps and Formats===
* Accepts and outputs video in video/x-raw format with RGBA color space.
* Supports both system memory and NVMM memory inputs for enhanced performance on NVIDIA hardware.
===Basic use example===
To pan a test video source 90 degrees, you can use the following pipeline:
<syntaxhighlight>
gst-launch-1.0 videotestsrc ! rrpanoramaptz pan=90 ! fakesink
</syntaxhighlight>
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{{Spherical Video PTZ/Foot||}}
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Revision as of 16:08, 21 March 2024


  Index  




Libpanorama

This wiki introduces a basic use of Spherical Video PTZ for converting equirectangular images to rectilinear format with an engine. It includes a simple example and instructions on how to use the engine for different needs. The engine makes it easy to change panoramic images into a straight view, useful for many projects.

Minimal Application

After Building and Installation, follow these steps:

1. Download the sample images, if you haven't already.

cd samples
./download_samples.sh
cd ..

2. This example demonstrates the use of the Spherical Video PTZ engine to convert equirectangular images into rectilinear format. This command processes example_image.jpg, converting it from an equirectangular format to a rectilinear view. But you can use any other reference image as long as it is equirectangular. Run the example as:

./builddir/examples/equirectangular_to_rectilinear_npp examples/example_image.jpg

3. For this example you can use the interactive controls with the Spherical Video PTZ (Pan-Tilt-Zoom) for dynamic exploration of panoramic images. Hit the specified keys when the example is running:

  • Zoom In/Out: Adjust the zoom level to get a closer view or a wider perspective of the image.
    • In: i
    • Out: o
  • Pan Left/Right: Rotate the view horizontally to explore the left or right sides of the panoramic image.
    • Left: 4
    • Right: 6
  • Tilt Up/Down: Adjust the vertical angle of the camera to look up or down within the panoramic image.
    • Up: 8
    • Down: 2

Spherical Video PTZ Engine

Description of how to use the engine


GstRrPanoramaptz

The GstRrPanoramaptz plugin allows for real-time PTZ adjustments on panoramic video feeds, enabling users to explore video scenes in greater detail or from different perspectives.

Overview

Features

  • CUDA-accelerated PTZ transformations.
  • Support for RGBA video format.
  • Dynamic parameter adjustments for pan, tilt, and zoom.

Properties

  • Rotate the video on its horizontal axis. Range: -360 to 360 degrees. Default: 0.
  • Rotate the video on its vertical axis. Range: -360 to 360 degrees. Default: 0.
  • Dynamic parameter adjustments for pan, tilt, and zoom. WIP

Caps and Formats

  • Accepts and outputs video in video/x-raw format with RGBA color space.
  • Supports both system memory and NVMM memory inputs for enhanced performance on NVIDIA hardware.

Basic use example

To pan a test video source 90 degrees, you can use the following pipeline:

gst-launch-1.0 videotestsrc ! rrpanoramaptz pan=90 ! fakesink



  Index