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An entity is a module encapsulating multimedia functionality, such as encoding, capture, or recording. For example, see figure 1 of an V4L2CaptureEntity that captures using v4l2src GStreamer component. | An entity is a module encapsulating multimedia functionality, such as encoding, capture, or recording. For example, see figure 1 of an V4L2CaptureEntity that captures using v4l2src GStreamer component. | ||
[[File:V4L2CaptureEntity.png|thumb|center|900px|Figure 1: V4L2CaptureEntity example ]] | [[File:V4L2CaptureEntity.png|thumb|center|900px|Figure 1: V4L2CaptureEntity example ]] | ||
The media entities will have the following states: | |||
=== Media Group === | === Media Group === |