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'''Image Stitching''' for NVIDIA Jetson is a RidgeRun product which implements this algorithm including other utilities to improve the stitching result. Including a GStreamer element so you can integrate it into your pipeline for any other further needed processing. It transforms the input images in such a way to make the border between these seamless. This means you can supply the result to further algorithms downstream without having to adequate the stitcher output for any algorithms you might want to use or for any human consumption.
'''Image Stitching''' for NVIDIA Jetson is a RidgeRun product which implements this algorithm including other utilities to improve the stitching result. Including a GStreamer element so you can integrate it into your pipeline for any other further needed processing. It transforms the input images in such a way to make the border between these seamless. This means you can supply the result to further algorithms downstream without having to adequate the stitcher output for any algorithms you might want to use or for any human consumption.


Image Stitching leverages the GPU to offer real-time performance even for the highest resolution images and has support for up to three input images so you can use it in all of your multi-camera systems.
Image Stitching leverages the GPU to offer real-time performance even for the highest resolution images and has support for multiple images, so you can use it in all of your multi-camera systems.


In this wiki, you will find technical documentation, tutorials, examples, and much more!
In this wiki, you will find technical documentation, tutorials, examples, and much more!
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