Introduction to network streaming using GStreamer

From RidgeRun Developer Wiki

Introduction

This document is a basic guide to understand how to use GStreamer for network transmissions using the LeopardBoard DM365.

Basics of GStreamer and network streaming

GStreamer is a framework for multimedia applications that allows to you to create multimedia applications. You can find a detailed information about GStreamer in the GStreamer Application Development Manual. Basically GStreamer works by using the elements concept, that is, it uses a group of plugins each one is designed to do a specific function, for example there are plugins that encode/decode video in a specific format.

Each element has one or more sink paths and one or more source paths, these paths allows to input a media flow into an element and keep the flow to others elements when the data is dropout from the source path. There are some elements that only have source paths (called source elements) , they supply data to the pipeline; also there are sink elements which only have sink paths, they act as sink for the data such as a file or the ALSA sound system.

One or more elements that executes a specific function is called a pipeline. A pipeline could be seem as an element by itself with source and sink paths. In Figure 1 is shown a basic example of a pipeline, in this case all elements are chained in order to act as a OGG files player.

Figure 1. Basic example of GStreamer pipeline: a OGG player. [1]

When you work in stream application you will find a pipeline structure likely the shown in the Figure 2.

A basic video streaming example using the LeopardBoard DM365

Making a video streaming from camera sensor at 720P