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{{Spherical Video PTZ/Head|previous=|next=|metakeywords=}} | {{Spherical Video PTZ/Head|previous=User Guide/Building and Installation|next=Examples|metakeywords=}} | ||
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====Caps and Formats==== | ====Caps and Formats==== | ||
* The plugin accepts and outputs video in the <code>video/x-raw</code> format, | * The plugin accepts and outputs video in the <code>video/x-raw</code> format, utilising the RGBA color space. This support ensures compatibility with a wide range of video processing scenarios. | ||
* Enhanced performance on NVIDIA hardware is achieved through support for both system memory and NVMM (NVIDIA Multi-Media) memory inputs. This flexibility allows users to | * Enhanced performance on NVIDIA hardware is achieved through support for both system memory and NVMM (NVIDIA Multi-Media) memory inputs. This flexibility allows users to optimise their video processing pipelines based on the available hardware resources. | ||
====Basic use example==== | ====Basic use example==== | ||
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The example uses a standard video, not a panoramic one, causing some distortion, but we'll explore distortion-free examples with equirectangular images soon. | The example uses a standard video, not a panoramic one, causing some distortion, but we'll explore distortion-free examples with equirectangular images soon. | ||
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{{Spherical Video PTZ/Foot||}} | {{Spherical Video PTZ/Foot|User Guide/Building and Installation|Examples}} | ||
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